“A Storm” is an immersive video game that tells a narrative-driven story. The game takes the player on a journey through the protagonist’s vivid memories, which are a mix of her childhood and teenage experiences. Through key moments in the protagonist’s life, players can discover more about themselves
The game is inspired by the creator’s personal experience, and it uses exaggerated imagery to tell a dream-like story. The aim is to start a dialogue about mental health and society. The combination of storytelling and immersive design on a narrative-driven game platform creates a unique and emotionally resonant gaming experience for players.