Rebloom

Glori Tseng

Game Designer • 3D Artist
Glori Tseng is a game designer and digital artist passionate about producing playful and whimsical game experience. She focuses on designing levels and mechanics that balance gameplay challenge with visual storytelling, using the environment to enhance immersion and reinforce the core mechanics.
Thesis Faculty
Alexander King

Explore, transform, and restore. Play as a mythical fox, transform to enchanted creatures to restore the lost vitality of the celestial garden.

A third-person exploration game where you shape-shift into enchanted objects to gain mythical abilities and solve environmental puzzles.

Introduction

In a dreamlike celestial garden with surreal beauty, a quiet corruption grows beneath the surface—inky thorns that twist around and encroach the tranquility. Once its guardian deity, a fox awakens with only fragments of the divine power left, unsure whether this world is real, a dream, or a fading memory. To restore the garden’s harmony, the fox borrows power from sacred objects and transforms to their mythical creature forms — like a lotus lantern to cast guiding light or a teapot to purify with enchanted water. As the fox cleanses each shadow, the celestial garden begins to heal the spiritual echo…

This game project focuses on the question: How can oriental cultural context be communicated through spatial and mechanical interaction rather than through text-based storytelling?

This game takes an intuitive, interaction-driven approach to storytelling behind, encouraging players to discover the cultural context gradually through their engagement in the environment. Through exploration, players can in sync with the rhythm of progression and the logic behind their abilities. This design concept aims to foster an atmosphere based on oriental cultural aesthetics while deepening immersion.

Character Design