Wency Chen

Ladder to Future

Class of: 2028

Medium: Mixed Media

Faculty: Jen Mazza

Prompt: For this assignment is to create a board game as a group about how each individual pathway of getting into Parsons. It is a collaborative project that explored each process of designing a game, from interviews, mapping, prototyping, developing assessment strategies and other important research/design strategies to create a board game that revisits and reimagines the paths you took to Parsons.

Our group designed and played a modified version of Snakes and Ladders for this project with additional rules and unique gameplay elements. The objective of our game, similar to the classic version, was to reach the final square while overcoming various challenges and strategic decisions. The game intends to contain all our drawing styles, meaning the board is cut into four parts, and one person takes charge of one part. Besides the rules, all game parts are made completely by hand.