Afloat is a storytelling-installation design embracing the beauty of motion in marine creatures using fabric silhouettes of creatures being gently blown by fans. As the life-like movement of the fabric draws the audience into the space and in proximity of a sea creature silhouette, motion sensors trigger the silhouette to come to a stop.
Afloat presents a thesis project that focuses on establishing a relationship between humans and marine creatures by showcasing the change in fabric movements based on audience intrusion into its space. There would be the presence of real trash to signify the reality of the current situation in the ocean and directly reflect the impact of human consumption.
The aim of this thesis is to address the problems of intensive human activities harmful to marine life. This project dives deep into a journey of exploration to bring the ocean environment closer to the audience by raising ocean awareness through multiple tangible experiments. This project explores the loss of marine life caused by global warming, coral bleaching, overfishing and pollution. The experience highlights the ‘movement of marine creatures and humans’ as the main theme, building a confrontational environment towards securing thoughts for a living future of marine creatures.