Brittany Price

I am interested in developing video games. I have a Bachelor of Arts Degree from the University of North Carolina at Wilmington. My major was Digital Arts and I was a Computer Science minor. My undergraduate degree helped me develop a foundation for video game development in areas such as modeling, rigging, texturing, programming, VR, creating games for consoles, and the web. I am currently in the Design and Technology MFA program at the Parsons School of Design (New School).

Languages: Python, Java, C#, C++, Javascript, HTML, CSS

Development: Adobe Illustrator, Adobe Photoshop, Maya, Unity, Unreal
I am interested in developing video games. I have a Bachelor of Arts Degree from the University of North Carolina at Wilmington. My major was Digital Arts and I was a Computer Science minor. My undergraduate degree helped me develop a foundation for video game development in areas such as modeling, rigging, texturing, programming, VR, creating games for consoles, and the web. I am currently in the Design and Technology MFA program at the Parsons School of Design (New School).

Languages: Python, Java, C#, C++, Javascript, HTML, CSS

Development: Adobe Illustrator, Adobe Photoshop, Maya, Unity, Unreal
Thesis Faculty
Louisa CampbellDavid CarrollKyle LiAndrew Zornoza

Experimenting with Violence Settings in Video Games

Danger Space

There has been a link made between real-life crime and violent video games by the media. However, this thesis and project, Danger Space, conclude that there is a negative correlation between these two topics. Moreover, there is a positive correlation between elevated levels of aggression for players and violent video games. Other factors could also contribute to this aggression such as biology, family environment, and personality. Danger Space is a first-person shooter game made with Epic Games’ Unreal Engine 4. Danger Space lets the audience explore what different violent effects have on a video game experience.

Project files

Project Website