Rush Hour Running Man: A New York City Themed Board Game Design

Franky Yichang Wang

Can you imagine running in New York City without actually leaving your room?

Have you ever thought your daily lives in New York City can be implemented into a board game?

“Rush Hour Running Man” is a board game designed for 2-4 players. Play centers on navigating the Manhattan grid and specific areas that range across a large central section of the city. The Evaders try to escape the Chasers throughout the game while all the players juggle opportunities and win the game depending on their strategies.

The players confront obstacles in the form of New York City traffic rules and other urban frustrations such as “Subway Rats” or “Drunk Threats”. When landing on a specific area, players draw a Chance Card. These cards can be played later to overcome obstacles.

Due to the pandemic and our thesis exhibition’s shift from real space to virtual, the project now exists online. Several web tools replace mechanical analog pieces. The exhibit now also includes a digital tour of game assets and play. When resources become accessible, the game will be produced with physical fabrication and computational digital tools for real-time user participation.

Web tool for the game

For instruction handbook with higher resolution, Click here.

Due to the pandemic and our thesis exhibition’s shift from real space to virtual, the project now exists online. Several web tools replace mechanical analog pieces. The exhibit now also includes a digital tour of game assets and play. When resources become accessible, the game will be produced with physical fabrication and computational digital tools for real-time user participation.

Web tool for the game


About
Born in Beijing China, Franky Wang(王轶畅)defines himself as a "design activist" from a nostalgia cultural environment. He has been constantly seeking the connections between art and technology, making a breakthrough from the traditional design principles to the stream of modern design, and figuring out a balance between the user's demands and the aesthetical benefits.
Born in Beijing China, Franky Wang(王轶畅)defines himself as a "design activist" from a nostalgia cultural environment. He has been constantly seeking the connections between art and technology, making a breakthrough from the traditional design principles to the stream of modern design, and figuring out a balance between the user's demands and the aesthetical benefits.
Thesis Faculty
Jesse Harding
Louisa Campbell
Kyle Li
Jessica Marshall
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