Sherry is an interdisciplinary practitioner working with the conjunction of art, design, and technology. Focusing mainly on social ethics, her work wishes to explore the preferable future through practical attempts.
John Roach, Barbara Morris
David Carroll, Chris Prentice
Undercover is a conceptual AR game that aims to raise awareness of mass surveillance through collective contribution.
Since privacy has long been viewed as an alien concept in China, Chinese citizens do not regard the prevalence of surveillance as an invasion of civil liberties.
Despite its limited effects on controlling crime, the network of security cameras will continue to expand. By 2021, there will be roughly one camera for every 2.4 citizens.
Maybe one reason that security cameras are often ignored is that they are not conspicuously visible. From their invention, machines have evolved from devices designed to record to objects that can precisely track us, meanwhile human eyes have remained unchanged. We will never be able to make a bargain until the same power is given to both sides. The desired power involves, first of all, seeing the cameras in our sights and analyze it; secondly, being able to hide our biometrical information.
Undercover is a conceptual AR game design that aims to raise awareness of mass surveillance through collective contribution. The play is embedded in the AR map navigation experience where the player can locate and hide from cameras with the help of Yo, Marsh and Cooper.