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I am a game designer who is interested in game mechanic design and asset creation. I am currently focused on how I could be inspired by my daily life and express my feelings through the media of games. My thesis project is a video game about my personal experience of trying to understand my father. My thesis project is a video game about my personal experience of trying to understand my father. The story will be told in a metaphorical way. In the game, the main character will enter a company building and learn about the boss of the company while going upstairs.
The player will control the main character to explore different rooms, collect clues, and overhear conversations. On each floor, the player will collect a key card to the elevator to access the next floor. In the end, they will enter the last room on the third floor and the main character will talk to her father, who is also the boss of the company.